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Material Gaps Present In Quick Preview/Export But Not In Cycles

04 March 2019 22:58
Hi All,

I'm new to Blend4Web so I may just have goofed it up here but while in cycles my texture looks fine:

in blend4web it shows gaps:

I am using Blender 2.79b and Blend4Web CE 18.05.0. It also may be of note that while interpolation is set to closest and works in cycles, this does not show up in Blend4Web.
I am attaching my blend file with the texture packed in.

Edit: click through to see the images

Thanks for taking the time to read!
05 March 2019 20:05
You can get rid of the gaps by allowing a more generous margin for the UVs at the boundary between yellow and brown.

If you add an OUTPUT node and connect it to the texture, you can see the gaps right there in Blender (Blend4Web or Blender Render mode) and edit them out.

05 March 2019 21:09
Reply to post of user Blend4Life
You can get rid of the gaps by allowing a more generous margin for the UVs at the boundary between yellow and brown.

If you add an OUTPUT node and connect it to the texture, you can see the gaps right there in Blender (Blend4Web or Blender Render mode) and edit them out.


Fantastic! Thank you! I adjusted the bleed and repainted and it came out perfect!
 
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