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Lighting and Material questions...

12 April 2018 03:37
So if I have my scene as so (I'll eventually change the environment background texture)…



how do I…

1) Hide the Environment background from the final render but it still affects the lighting and reflections in the scene?

2) Make the plane transparent but keep the shadow (kind of like Cycles shadow catcher)?

3) Have faded edges and blurrier shadows as they fade away from the camera like in cycles here…

18 April 2018 03:31
Anyone got some thoughts on what could be happening here?

Thanks in advance.
18 April 2018 04:27
Ok I've discovered how to hide the background, ie…

Blend4web > World > World > Render Only Reflection

but how about…

2) Make the plane transparent but keep the shadow (kind of like Cycles shadow catcher)?

3) Have faded edges and blurrier shadows as they fade away from the camera?
18 April 2018 08:30
I found this for the Shadow Catcher idea but i makes the shadows very stark…

https://www.blend4web.com/en/forums/topic/2687/
 
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