[solved] object not respecting navmesh

13 August 2018 10:17
I trying to make a obj follow random traject based on a navmesh, but as of now with my code the movement is more chaotic than look like a following object.

here a hatebin of my code :

to explain a bit more, createPath as the name says it create path.
and move as the name say it, move the object along the path generated.

but as of now it follow it in a wrong way, and getting outside the arena.

if you want to try it i liked a exported version.
13 August 2018 17:34
All right problem is solve, was a error due to wrong path generation
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