17 January 2019 11:42
I have a very large number of objects in my scene, and for all the objects I want to program the same behaviour: when user select the object I want to outline the selected object and then aim camera to the selected object.
I tried to parse 'selected' object from JS to node tree as a variable but I couldn't make it work, and now I am trying to just make one simple node tree that will do all the stuff.
I don't want to have 100s node trees defining the same behaviour but for different objects.
Please help! :)
I tried to parse 'selected' object from JS to node tree as a variable but I couldn't make it work, and now I am trying to just make one simple node tree that will do all the stuff.
I don't want to have 100s node trees defining the same behaviour but for different objects.
Please help! :)