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由用户创建的信息 ste
28 January 2016 17:19
ste
thank you evgeny and roman!
Sorry for keeping you lose time ..I feel stupid! so simple! now It is all right!
question: in visual program i would like play an action till the user hold down the button of mouse. when the user release the button, the animation stop. is it possibile in b4w like in bge?
do you think is possible prepare a "pre-loading" as in sketchfab? The textures are heavy and I fear that people get tired to wait until the end of the load in order to play with the pieces.
last question: I can't create the page in facebook. "secure canvas URL": which path should I enter?
27 January 2016 19:42
ste

It's the "cinturini.t.001" object. It's currently difficult to find, because it's a FONT
well done!
but now i can't open b4w engine.. i hope roman can understand my problem.
thank you for the support!
27 January 2016 19:32
ste
Roman i did it
from terminal:
imac-di-arianna:~ ary$ /Applications/blender2.76a/blender.app/Contents/MacOS/blender
Read new prefs: /Users/ary/Library/Application Support/Blender/2.76/config/userpref.blend
found bundled python: /Applications/blender2.76a/blender.app/Contents/MacOS/../Resources/2.76/python
Traceback (most recent call last):
File "/Applications/blender2.76a/blender.app/Contents/MacOS/../Resources/2.76/scripts/modules/addon_utils.py", line 324, in enable
mod = __import__(module_name)
File "/Users/ary/Library/Application Support/Blender/2.76/scripts/addons/blend4web-2/__init__.py", line 76, in <module>
exec(load_module_script.format(m))
File "<string>", line 7, in <module>
File "/Users/ary/Library/Application Support/Blender/2.76/scripts/addons/blend4web-2/init_validation.py", line 21, in <module>
import blend4web
ImportError: No module named 'blend4web'





27 January 2016 18:07
ste
I tried.
you know a way to find this item? I can not find. I erased the textures and I changed. I have 2 texture and 3 materials.
There is an anomaly between the number of objects and the material. The boat has the number of objects and materials that match. The text consists of 28 objects repeated 2 times. total 56 items. Blender indicates that there are 61 objects using that material. 5 too. How do I find them? Isn't in the layers.

i re update 16.01…. i install the add on in a second.perfect! but only a problem: after close and re open blender can't change in b4w:

27 January 2016 12:48
ste
Ok! i reboot the i mac and now is ok. but..
when i try to export i receive this message:
..
in a new, very simple, blender project the export is right.
In my project sanpierota03_b4w there is an error.
what do you suggest?


27 January 2016 12:42
ste
the second one. And restart blender.
27 January 2016 12:26
ste
thank you Konstantin!
I have a problem with 16.1..
I uncheck 15.2 and remove it. then i save the user setting, close blender and re-opene.
After it i install from zip 16.1.

what should I do?
Where is the mistake?
23 January 2016 15:22
ste
wonderful!
Is there good news also for the shortcut?
what is the path chosen for new nodes?
There will never be anything like the move of bge?
I hope the "visual program" is much improved in the near future. For people like me who are not familiar with programming this new frontier is very important. Probably I am able to use it for a meeting, and perhaps say a few words about blend4web. I hope it.
thank you Konstantin
18 January 2016 20:09
ste
the last.
i would like to suggest to staff if they can add in "switch selection node" an automatic check (like Do Not Wait in Play animation) instead the reroute path if I want to reroute in itself.





and there is shortcut to connect node very fast?
18 January 2016 20:00
ste
I also added the names .


In the version with "each object an entry point" the file is too slow to be able to work . few entry points make blender too slow to work


then I prefer for this mode editor that works fine.:


I would like to have a suggestion to make the name of the selected object as "enable outlining". is it possible in node editor?

I would like to know how I can export the page in Facebook. I saw and copied passages from the video tutorial (Embedding Blend4Web Facebook - YouTube)
but I am stuck in a passage that does not understand: secure canvas url
when I enter https: // localhost / test / nothing happens. should I make a download from this folder? where I have to save this? I have to create this folder? And where and what I have to put?

thanks