control shadow intensity
|
ToshiCG
|
7
|
4907
|
ToshiCG
|
nla play backwards
|
polytriangle
|
4
|
3050
|
Yuri Kovelenov
|
"Quick view" button
|
crazyFolker
|
5
|
4108
|
Will Welker
|
"Change Camera" node
|
crazyFolker
|
4
|
3821
|
Yuri Kovelenov
|
support for interpolation easing and dynamic effects
|
AdamGE
|
3
|
3107
|
AdamGE
|
Normal Editor workflow improvements
|
OskarSwierad
|
11
|
5774
|
Alexander Romanov
|
Have animation nodes toggle for already playing animations
|
crazyFolker
|
4
|
3573
|
Yuri Kovelenov
|
Smaller file size with option to use different Blend4Web JS code
|
crazyFolker
|
8
|
6378
|
Yuri Kovelenov
|
Instructive Loading Image
|
Will Welker
|
3
|
2855
|
Will Welker
|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
3769
|
crazyFolker
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
2409
|
Evgeny Rodygin
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
2958
|
rebit
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
5237
|
Yuri Kovelenov
|
frame range for animation bakes
|
trepaning
|
4
|
3520
|
Yuri Kovelenov
|
Loading Feedback
|
Ryan Uttech
|
2
|
2870
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
2535
|
Alexander Kovelenov
|
Automatic camera transition
|
David Duperron
|
7
|
4370
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
4870
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
2458
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
13157
|
trepaning
|