control shadow intensity
|
ToshiCG
|
7
|
5091
|
ToshiCG
|
nla play backwards
|
polytriangle
|
4
|
3198
|
Yuri Kovelenov
|
"Quick view" button
|
crazyFolker
|
5
|
4416
|
Will Welker
|
"Change Camera" node
|
crazyFolker
|
4
|
4003
|
Yuri Kovelenov
|
support for interpolation easing and dynamic effects
|
AdamGE
|
3
|
3235
|
AdamGE
|
Normal Editor workflow improvements
|
OskarSwierad
|
11
|
6224
|
Alexander Romanov
|
Have animation nodes toggle for already playing animations
|
crazyFolker
|
4
|
3747
|
Yuri Kovelenov
|
Smaller file size with option to use different Blend4Web JS code
|
crazyFolker
|
8
|
6726
|
Yuri Kovelenov
|
Instructive Loading Image
|
Will Welker
|
3
|
3056
|
Will Welker
|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
3930
|
crazyFolker
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
2525
|
Evgeny Rodygin
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
3139
|
rebit
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
5654
|
Yuri Kovelenov
|
frame range for animation bakes
|
trepaning
|
4
|
3701
|
Yuri Kovelenov
|
Loading Feedback
|
Ryan Uttech
|
2
|
3001
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
2657
|
Alexander Kovelenov
|
Automatic camera transition
|
David Duperron
|
7
|
4527
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
5188
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
2588
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
13781
|
trepaning
|