What am I doing wrong with this environment map?

04 February 2016 18:29
I'm studying the example file in the SDK: /blender/environment/sky_texture.blend
and I tried to create a file from scratch to get the same effect.
But for some reason mine just renders a sky full of white light.
I've looked over all the settings dozens of times and I can't figure out what's different about mine.
I'm even using the same image files.

Here's a .zip file of my .blend and the two images. They should go in the same directory together.

If someone knows what I'm doing wrong, please let me know. Thanks.
04 February 2016 18:45

I suppose, you moved this file with its textures to some folder outside SDK and clicked the Fast Preview button or exported it instead of existing sky_texture.json. Thus, Development Server wasn't able to get those textures, because it has no rights to go outside of the blend4web folder.

To check if this is a right presumption, open the F12 console when watching the scene in the browser and search for 404 (Not Found Errors)

If this is the issue, you need to put all the files inside SDK. The other option is to switch Automatically Pack into .blend check box and use the Fast Preview button.
04 February 2016 20:00
Perfect! That was exactly it! Thank you!
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