11 May 2016 12:59
Hi @ll,
is there a way to switch an Environment-Map via API call?
For Image-Map textures there is the render-canvas approach. But that requires to set the texture Export-Option Source-Type to none.
On an Environment-Texture there doesn't seem to be the Export-Option: Source-Type.
Is there a way to tell the Texture-Node that the Canvas-Texture should be interpreted as Environment-Map?
Or is there another way to achieve dynamic EnvMap-Texture loading?
Cheers, Daniel
is there a way to switch an Environment-Map via API call?
For Image-Map textures there is the render-canvas approach. But that requires to set the texture Export-Option Source-Type to none.
On an Environment-Texture there doesn't seem to be the Export-Option: Source-Type.
Is there a way to tell the Texture-Node that the Canvas-Texture should be interpreted as Environment-Map?
Or is there another way to achieve dynamic EnvMap-Texture loading?
Cheers, Daniel
@ Emotional3D