15 May 2016 15:52

How can I increase the collision accuracy?
In the image you can see, that i can drive into the bar, only when i drive a little further the wheel jumps on the bar- I tried bounding boxes with margins in physics and material.. nothing helps.

And when i am fast enough, im driving right through the bars.

17 May 2016 19:55
Bullet's vehicle implementation uses ray casting so perpendicular surfaces as in your case produce such incorrect behaviour. You can fix that by using additional invisible sloped surfaces.
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