Detect Mobile Scene Loading

11 January 2015 08:53
In the Making a Game. Part 4: Mobile Devices tutorial the Navigator userAgent Property is used to adjust quality according to whether a mobile browser is detected.

Can a detect_mobile function be used to load a secondary json file that is, for example less polys and more optimized for mobile than the primary json file.
11 January 2015 09:58
Sure you can do that.
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