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Variables and transform rotation in logic editor

05 September 2016 17:11 #11624
Hello everybody,

I don't understand how variables work with transform rotation.

When I enter a number in the transform rotation node ( Z for example ), if I hit the trigger object, the transformed one rotates exactly the number of degrees I've entered in the transform node

But If, in this node, I choose instead a variable that I have previously defined as a number ( 5.00 for example ) then the transformed object rotation is not 5 degrees but anything else which seems to have nothing to do with the number I decided.

Is there a conversion I missed ?

Thank you by advance.
05 September 2016 17:29 #11626
Hello!
But If, in this node, I choose instead a variable that I have previously defined as a number ( 5.00 for example ) then the transformed object rotation is not 5 degrees but anything else which seems to have nothing to do with the number I decided.

Is there a conversion I missed ?

Sounds like a bug
Could you please attach example blend file?
Blend4Web Team - developer
05 September 2016 19:52 #11632
Hello Konstantin,

Here is the blend file.
06 September 2016 10:57 #11634
Here is the blend file.
Yeah, there is a bug with rotation variables.
Thank you very much for the report

The bug fill be fixed in the next release and LTS patch.
Temporarily you can premultiply rotation variables by 0.0175 in "Math" node to get correct behaviour
Blend4Web Team - developer
06 September 2016 11:57 #11636
Excellent !!

Thank you thousand times Konstantin.
 
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