Change texture to multiple objects
19 February 2017 11:52
20 February 2017 11:52
Hi,
Previously, this function worked the way you have described it and later after several users' requests it was changed to process objects independently.
Anyway, I agree that we need to support the old behavior as well. We'll think of introducing a new function or adding a special flag to the existing method.
Nevertheless, thanks to texture caching, the change_image method performs quite swiftly even with a big number of objects.
Previously, this function worked the way you have described it and later after several users' requests it was changed to process objects independently.
Anyway, I agree that we need to support the old behavior as well. We'll think of introducing a new function or adding a special flag to the existing method.
Nevertheless, thanks to texture caching, the change_image method performs quite swiftly even with a big number of objects.