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Timer on a logic node tree

26 April 2017 16:50
Good morning,
I saw is the exemple that in the materials, there is a node called "B4W_TIME" wich allows to for instance rotate continuously a texture.

Is there a way to do the same within the logic node Editor ?
For instance to rotate an object.
(I think this is possible with a JS CallBack, but it breaks the workflow).

It would be better in my case to not use a cyclic animation.

Thank you very much !
Seb
26 April 2017 18:56
Is there a way to do the same within the logic node Editor ?
For instance to rotate an object.
(I think this is possible with a JS CallBack, but it breaks the workflow).

It would be better in my case to not use a cyclic animation.
Hello,

Transform Object can rotate an object continuously, time/speed of rotation is controlled via Duration parameter
Blend4Web Team - developer
27 April 2017 11:20
Perfect, thank you :)
 
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