m_physics.append_ray_test_ext() = B4W ERROR: No physics for object Camera
18 May 2017 16:19
Hello,
i try to reproduce the Ray test like this exemple : https://www.blend4web.com/apps/code_snippets/code_snippets.html?scene=raytest (just clicking on a mesh surface for placing a spot on it, where the click is..)
When i try with an empty project i can make it works, but when i want to implement in an old already made scene i can't make it works… i always have the following error in my JS Console :
B4W ERROR: No physics for object Camera
I can not find where i can make this Camera enable to Physics, and i don't know why in a case the Camera has_physics, and why not in another case… who look like very close of the first case
In blender, here is my settings :
- Camera : [Physics Tab] -> Object Physics is checked, Physics Type = Static
- Plane for clicking on it : [Material Tab]-> Special Collision is checked
Thank you for your help,
… i really not understand how to set has_physics of my camera to true for make it works
i try to reproduce the Ray test like this exemple : https://www.blend4web.com/apps/code_snippets/code_snippets.html?scene=raytest (just clicking on a mesh surface for placing a spot on it, where the click is..)
When i try with an empty project i can make it works, but when i want to implement in an old already made scene i can't make it works… i always have the following error in my JS Console :
B4W ERROR: No physics for object Camera
I can not find where i can make this Camera enable to Physics, and i don't know why in a case the Camera has_physics, and why not in another case… who look like very close of the first case
In blender, here is my settings :
- Camera : [Physics Tab] -> Object Physics is checked, Physics Type = Static
- Plane for clicking on it : [Material Tab]-> Special Collision is checked
Thank you for your help,
… i really not understand how to set has_physics of my camera to true for make it works
18 May 2017 17:13
18 May 2017 17:38