10 February 2018 09:07
Hi,
I have an animation playing that I want the viewer to be able to orbit around, but the camera target position needs to change throughout the animation. Basically I want the "SetCameraMoveStyle" node to get the target position continually. However, despite the target being animated in an NLA strip, the camera only focuses on its position on the first frame of the animation.
Is it possible to do this?
I have an animation playing that I want the viewer to be able to orbit around, but the camera target position needs to change throughout the animation. Basically I want the "SetCameraMoveStyle" node to get the target position continually. However, despite the target being animated in an NLA strip, the camera only focuses on its position on the first frame of the animation.
Is it possible to do this?