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User posts Jens
01 October 2019 16:34
and I will delete the 2 videos in 10 days, because it is bad advertising for you, even if the problem is probably with google chrome
01 October 2019 16:24
hello alexander,

i have attached the screenshots of the console, the webgl report 1 and webgl report 2

Thank you very much!

btw, if I open a web application of blend4web.com in google chrome, the same problem exists but only in full screen –>
https://youtu.be/bDiBn216-U0
22 September 2019 21:45
even more confused.

https://youtu.be/aD2rpF2QZ84

As you can see at full screen the animation is not smooth. if I zoom the screen, the animation runs smoothly…
22 September 2019 19:52
hello together,

can someone help me, please.

I'm trying to create an app. Everything works fine in Firefox and ms edge but in Google Chrome browser, the animation is only halting. But it works on the smartphone with google chrome. I'm confused…

What can I do?

I use b4w Version 17_02_0
Google Chrome Version: 77.0.3865.90 (Offizieller Build) (64-Bit)

Files are attached.

Many thanks in advance, Jens
24 January 2018 20:16
hmm this is crazy, see the attached screenshot I would never have noticed.

I also changed the * .js as described by you. now it's working

Thanks a lot and keep up the good work! Thank you
24 January 2018 19:21
Hello Alexander, yes I use Windows 10
24 January 2018 15:03
Hello, now I have attached the folder with the source.

Thank you for your help!
22 January 2018 20:34
Hello everybody
(second question but I'm still a beginner)

I try the tutorial "Making a game p4: Mobile Device" but I have problems

I add the "detect mobile" function to the "// Place your code here" section of Project.js

I change the "init function" as described in the tutorial and change the canvas id to my (main_canvas_container) canvas id

If I want to run the project, I only get a black screen

where is the problem, what am I doing wrong?

test project is attached

thank you for your help!
07 December 2017 13:51
Hello B4W Community, I have tried a lot and have found a solution and would like to share it with you
,
My scenes are very big. The models have a large extension. Now I have greatly reduced the models in the scene. Scaled to 0.4 and now there are no render problems with my old laptop and I hope with other old devices. I will test it further.

It seems like "old" devices can not handle big models properly.

Jens Richter
06 December 2017 17:15
Hallo B4W Community

Do you know the following problem:

I create an simple application with several objects, I create materials and textures and assign them to the individual objects. This works without any problems. When I export the Blender file (Blend4web.json) the following problem occurs:

on "old" PCs like my old laptopt (AMD A4-3300M APU with Readon HD graphics, 1900 MHz and 6 GB Ram) there are presentation/ display problems. When I zoom out in the scene the materials overlap and that's not pretty.

Browser: Firefox Quantum

example 1:


example 2:


an idea what that problem is? Is there a solution for this? Or is this a hardware problem of some devices? It works with my PC, tablet or smartphone but not with my laptop or old devices from friends.

Thank you for your time and I hope there are solutions