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User posts gritchie
10 May 2017 15:17
Getting this error on IE 11…

HTML1300: Navigation occurred.
frm_elongated
B4W WARN: iPhone, IE11 or Edge detected. Enable sequential video fallback for video textures.
B4W ERROR: Batch texture can't use renderbuffer
SCRIPT5022: engine panic:
The engine tried to perform an invalid operation and halted.
Please copy the console contents above and submit it to the Blend4Web forum at
https://www.blend4web.com/en/forums/forum/17/
b4w.simple.min.js (1649,371)


Though it's working fin in Chrome and FF: http://webgl.garyritchie.com/frm/frm_elongated/
27 April 2017 20:09
support of roughness for reflections is still experimental and in developing, for now roughness only affects direct lighting, not environment. But we are working hard on it

I will make a presentation on our pbr/cycles plans which will also address this theme in the upcoming b4w conference

Sounds great, I'll be watching remotely. Cheers!
27 April 2017 15:17
Thanks Konstantin, that helps to confirm what I was attempting. It seems I had wrong expectations for how this feature would work and that I'll still need to do appropriate texture set-up to simulate image-based lighting. I'm still learning.

My expectation was that there would be some lighting going on, similar to Cycles (top left.) On an object with ~0.8 roughness I wouldn't expect so much reflection (top right.)
26 April 2017 00:30
Got the new RC but I'm having a difficult time replicating the example in the recent tweet: https://twitter.com/blend4web/status/856536053947256833

Anyone have a blend they'd like to share?

Thanks!
11 February 2015 22:29

linking materials to objects is not supported. Is it important setting for your pipeline?

Not any longer. We made a script for Blender that moves the data from the object to the material.

Looking forward to spending more time with B4W. Thanks guys!
15 January 2015 18:19
Error: Incomplete mesh; Material slot is empty

This occurs on objects where the material is applied to the object.

Is there a requirement to attach the material to the data slot?

Currently working out how to get SketchUp models (with some textures) into Blender. Do some cleanup, and export to WebGL. My team is currently using Google SketchUp 8 on Windows; Blender 2.72b on Windows and Ubuntu 14.04 with the Blend4Web addon v14.10.

Collada from SU into Blender but will try with OBJ…