User posts petrargoetz
20 June 2025 09:31
[ON MODERATION]
This new normal editor is really impressive! The tight Blender integration makes adjusting vertex normals way more practical. Features like Split Mode and rotating normals directly in the viewport will speed up my workflow. Considering how smooth the animations are in basketball legends, detailed normal editing like this definitely boosts 3D modeling quality. These improvements seem like a big win for both game development and 3D projects. Really exciting stuff!