|
child rotating with its bilboard prent
|
superbirds
|
3
|
3398
|
superbirds
|
|
Edgedectection for toon shading
|
cloudou
|
3
|
5049
|
cloudou
|
|
"Look At Object" button in Camera tab
|
crazyFolker
|
6
|
6744
|
Yuri Kovelenov
|
|
mouse-controlled rotation with scene object selection
|
dallas3d
|
2
|
3617
|
Roman Sementsov
|
|
control shadow intensity
|
ToshiCG
|
7
|
6752
|
ToshiCG
|
|
nla play backwards
|
polytriangle
|
4
|
4245
|
Yuri Kovelenov
|
|
"Quick view" button
|
crazyFolker
|
5
|
6337
|
Will Welker
|
|
"Change Camera" node
|
crazyFolker
|
4
|
5398
|
Yuri Kovelenov
|
|
support for interpolation easing and dynamic effects
|
AdamGE
|
3
|
4164
|
AdamGE
|
|
Normal Editor workflow improvements
|
OskarSwierad
|
11
|
9636
|
Alexander Romanov
|
|
Have animation nodes toggle for already playing animations
|
crazyFolker
|
4
|
4972
|
Yuri Kovelenov
|
|
Smaller file size with option to use different Blend4Web JS code
|
crazyFolker
|
8
|
8895
|
Yuri Kovelenov
|
|
Instructive Loading Image
|
Will Welker
|
3
|
4308
|
Will Welker
|
|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
5057
|
crazyFolker
|
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
3467
|
Evgeny Rodygin
|
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
4340
|
rebit
|
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
8058
|
Yuri Kovelenov
|
|
frame range for animation bakes
|
trepaning
|
4
|
5018
|
Yuri Kovelenov
|
|
Loading Feedback
|
Ryan Uttech
|
2
|
4033
|
Roman Sementsov
|
|
In-game profiling
|
drewpotter
|
2
|
3590
|
Alexander Kovelenov
|