Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
2245
|
crazyFolker
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
1250
|
Evgeny Rodygin
|
TGA texture support
|
rebit
|
4
|
1645
|
Yuri Kovelenov
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
1580
|
rebit
|
AI ? NLA
|
aesop.lee
|
2
|
1393
|
Evgeny Rodygin
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
3034
|
Yuri Kovelenov
|
frame range for animation bakes
|
trepaning
|
4
|
1822
|
Yuri Kovelenov
|
Loading Feedback
|
Ryan Uttech
|
2
|
1350
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
1204
|
Alexander Kovelenov
|
Automatic camera transition
|
David Duperron
|
7
|
2396
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
2757
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
1277
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
7368
|
trepaning
|
image sequence as texture
|
trepaning
|
3
|
1716
|
Yuri Kovelenov
|
export shortcut key
|
Nils Austa
|
9
|
2798
|
Yuri Kovelenov
|
old browsers and unsupported devices
|
Nils Austa
|
7
|
2002
|
Yuri Kovelenov
|
Text object - Beziere object too
|
Nils Austa
|
3
|
1421
|
Yuri Kovelenov
|
Instances and Glow
|
trepaning
|
4
|
1549
|
Yuri Kovelenov
|
Glow settings tweaking
|
David Duperron
|
4
|
1570
|
Yuri Kovelenov
|
Set specific bones to cyclic
|
trepaning
|
3
|
1298
|
trepaning
|