Loading Feedback
|
Ryan Uttech
|
2
|
2336
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
2093
|
Alexander Kovelenov
|
Automatic camera transition
|
David Duperron
|
7
|
3632
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
4079
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
2043
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
10995
|
trepaning
|
image sequence as texture
|
trepaning
|
3
|
2768
|
Yuri Kovelenov
|
export shortcut key
|
Nils Austa
|
9
|
4825
|
Yuri Kovelenov
|
old browsers and unsupported devices
|
Nils Austa
|
7
|
3068
|
Yuri Kovelenov
|
Text object - Beziere object too
|
Nils Austa
|
3
|
2170
|
Yuri Kovelenov
|
Instances and Glow
|
trepaning
|
4
|
2508
|
Yuri Kovelenov
|
Glow settings tweaking
|
David Duperron
|
4
|
2720
|
Yuri Kovelenov
|
Set specific bones to cyclic
|
trepaning
|
3
|
2055
|
trepaning
|
Parts Tree (Object Outliner)
|
mcolinp
|
10
|
5042
|
Yuri Kovelenov
|
Additions to camera's "panning mode"
|
aleksi1
|
4
|
3286
|
Yuri Kovelenov
|
SVG Output
|
mcolinp
|
2
|
2453
|
Yuri Kovelenov
|
Alternative export format(s)?
|
Rollo-s_Son
|
4
|
2323
|
Yuri Kovelenov
|
Paning in Target camera mode
|
Duarte Ramos
|
8
|
8015
|
Yuri Kovelenov
|
Render with cycle render
|
hrdrck
|
2
|
1932
|
Yuri Kovelenov
|
Selected Export or Save
|
trepaning
|
4
|
3148
|
Yuri Kovelenov
|