Forum

link breakage.

11 January 2017 04:37
Is there anyway to ensure that links aren't broken if the user rotates or interacts with an object that is not coded?

Should I should I set all the objects with a switch select node and lead them nowhere to prevent this?

Not sure currently how to fix it, Just know that there's away to prevent this.
11 January 2017 10:54
Is there anyway to ensure that links aren't broken if the user rotates or interacts with an object that is not coded?
Can you specify where it's happens? Can you attach some example blend file or screenshots with this problem?
Blend4web and that kind of thing.
31 January 2017 22:42
I have objects and subjects only and objects that work as links to create camera movement. If I were to rotate the scene before using one of these "links" the "Link" would be broken as in the node tree would be ignored until I reloaded the project. I figured it out though. Thank you for your response.
03 February 2017 10:36
If I were to rotate the scene before using one of these "links" the "Link" would be broken as in the node tree would be ignored until I reloaded the project. I figured it out though. Thank you for your response.
Maybe it's a bug, can you attache an example of broken file?
Blend4web and that kind of thing.
 
Please register or log in to leave a reply.