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texture not showing up

14 May 2017 08:44
got a simple walk project deployed, all looks fine in Dev but texture not showing up online http://www.trepaning.com/croissEyes/
14 May 2017 09:23
solved, it was a dds convolution.

But now how do i get rid of the FPS counter in top right corner…?
15 May 2017 10:31
You can use the show_fps attribute.
Blend4Web Team
kirill@blend4web.com
15 May 2017 10:57
Sorry. I understood the wrong way. You can use the show_fps parameter of the app.init method.
Blend4Web Team
kirill@blend4web.com
15 May 2017 18:50
thank you very much!
17 May 2017 07:48
What setting are required to add an object, let's say a cube, that the character would not be able to pass through?
17 May 2017 10:59
What setting are required to add an object, let's say a cube, that the character would not be able to pass through?

Hello
These objects are named collision objects, you can enabled the static physics type and select a collision shape for them.


But if you want to use a mesh surface as collision shape, you should enable the Special: Collision property for object's material. This objects will have static physics type. We always use this way for a terrain collision and etc
18 May 2017 00:21
there must be a setting for the character or a different way to set the character up, as it still walks through. I will start another thread with relevant title.
 
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