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a problem with shadows on ipad

04 July 2017 14:27
BTW, here you can check for the actual logic behind disabling certain features on different hardware.
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17 July 2017 18:19
Hi everyone,
I'm working on a couple of configurators and when I try them on iPhone6 or on iPadPro shadows aren't visible, instead on all other devices (pcs and even on a low-end android smartphone) I'm testing they work correctly! Btw in any cases (pcs, various smartphones and tablet) the textures I used for the UI seem blurred or not at 100% quality; I even tried to use on the html the string
var m_cfg = b4w.require("config");
m_cfg.set("quality", m_cfg.P_ULTRA);

but shadow are still invisible and UI is in low quality
24 July 2017 16:20
I'm working on a couple of configurators and when I try them on iPhone6 or on iPadPro shadows aren't visible
Hi, iPhone6 and iPadPro should handle shadows without problems. Does the following simple scene work for you: test.blend? (just a simple cube casting its shadow on a plane)
 
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