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What do you recommend to learn extra?

10 July 2015 09:48
Hi,
I'm an architect and i imagine all of way to use Blend4web in architecture and construction field.
But i like to learn more and deeper Blend4web. I have already reading your documents, tutorial and blog but could you recommend another document? I think learning CSS is a good idea?
Best Regards,
Cuneyt Akkurt
10 July 2015 11:30
Hi, and welcome to our forum!

As Blend4Web is a Web technology any knowledge on how websites work will help you constructing your own web application. I would suggest to begin from HTML and then probably go to CSS as you have already mentioned.

I would recommend to read some articles on W3C schools. They have everything for a good start on learning web technologies.

And of course, Blend4Web user should be familiar with Blender. So any article on this wonderful tool will also help a lot
10 July 2015 11:48
Thanks for your consideration. If i can succeed to learn and use, i like make something like this:
http://3d.cl3ver.com/uWfsD?tryitlocation=3

If i can succeed, i would like to share my knowledge whit Blend4Web comminty.
10 July 2015 11:59
We will follow you progress with great interest =)
10 July 2015 14:03

Thanks for your consideration. If i can succeed to learn and use, i like make something like this:
http://3d.cl3ver.com/uWfsD?tryitlocation=3
If it would be something like this it will be awesome.
Blend4web and that kind of thing.
22 July 2015 07:18
Ответ на сообщение пользователя veliefendi
Thanks for your consideration. If i can succeed to learn and use, i like make something like this:
http://3d.cl3ver.com/uWfsD?tryitlocation=3

If i can succeed, i would like to share my knowledge whit Blend4Web comminty.

Webgl 1.0 gets 65k vertices limit. cl3ver seems to use some tricks. Looking at their shadow closely, we could find it is not a straight line.
[url=https://youtu.be/R1ROxTnD3E0 could be a start for how to build a city on blender.

Besides, since B4W is event triggering, you will have huge advantage for interior design. (just enter another level)
22 July 2015 09:54
Hi!

Webgl 1.0 gets 65k vertices limit.
That's true. To overcome this limitation, Blend4Web uses non-indexed arrays to store big geometry.
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