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Edgedectection for toon shading

29 November 2015 18:39 #5430
Hello, I'm not good at English , first of all ,thanks for your efforts. And i wish the B4W support Edgedectection,
including some options such as width/color/transparency even customize stroke. I think those features are very important in toon shading (NPR). Thanks!
01 December 2015 17:20 #5456
Hi and welcome!

It possible to create NPR graphics using Blender's shader nodes. See for example
https://www.blend4web.com/en/forums/topic/665/
direct link
You can ask a question on how it was done from the author of Blender Lounge.
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04 December 2015 09:47 #5629
Thanks! And "edgedetecction" is more like realtime freestyle strokes (as ue4 sobel edge)
Ответ на сообщение пользователя Yuri Kovelenov
Hi and welcome!

It possible to create NPR graphics using Blender's shader nodes. See for example
https://www.blend4web.com/en/forums/topic/665/
direct link
You can ask a question on how it was done from the author of Blender Lounge.
 
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