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Blend4Web 15.12 Released

23 December 2015 11:06 #6059
We are glad to present a new version of Blend4Web, an open source platform for creating interactive 3D web content. This is a special release for us and our community as we pass the fifth anniversary since the first line of code was written which later evolved into what we now call Blend4Web. Taking a look back, we have come a long way from a mere WebGL experiment to a fully fledged 3D engine now being adopted by industry leaders. There are more exciting changes to come!

https://www.blend4web.com/en/article/169/
Development Lead | Twitter
28 December 2015 21:39 #6145
Are you doing any development with the Leap Motion device?
I need a Leap node to import the Leap Motion daemon Frame so that I can move objects with the wave of the hand. There are many other nodes that could work with the import node. Hands, fingers, finger joints, Gestures; circle, swipe, tap, touch. Other nodes: object, empty, move, size, rotate, timer, speed, fire, explode, gravity, visability, steering, percent, record, playback, print, display. These could help so much with making games for Blender.
29 December 2015 19:11 #6168
Are you doing any development with the Leap Motion device?
Hello, and welcome to the forum!

Currently there is no work on Leap Motion features. We realize that it can bring interesting possibilities for Web apps so in future it will be supported. Anyway, leap.js library is far from stable version as for now. It is on 0.64 beta.
Blend4Web developer
05 January 2016 06:24 #6237
What language are you using for Blender Nodes?

I am getting 30-40 fps into blender 3D window at the present time but just needed a node to channel the Leap frame usage. How would you create a node that accepts Python 3 Leap data code or C++ code to have a working node to use? By the way, I am a registered Leap developer from the beginning. I do not need to have web apps for Blender game development yet.
02 June 2016 12:45 #9852
Are there any plans as of yet to include leap motion in your framework?
I noticed in the above post you stated.

"…it can bring interesting possibilities for Web apps so in future it will be supported"

Both myself and a few other developer friends would happily move from ThreeJS to B4W if this technology was available out of the box.

Thanks,

Chris
03 June 2016 02:01 #9871
Perhaps you haven't remembered that most/all of the new VR displays are using Leap Motion attached to the faceplates in order to have hands displayed in the view. Blender is one way to create a VR experience, having VR capabilities built-in. Blender needs a way for the Leap Motion to work during VR development as well.

And thanks so much for answering my email and giving some hope in developing for Leap Motion by saying: "However, we can create a working Leap Motion prototype application and assist you in integrating it with your solutions on the basis of the premium technical support". Could you explain more fully on the "premium technical support"?

I have limited funds, being retired from the Union Pacific Railroad and a Air Force vet of 4 years, but I am interested in your proposal.

For your information, the Vuo app contains Vuo.framework, which contains yuo.leap.uvonode, and many modules including VuoList_VuoLeapFrame.bc, VuoList_VuoLeapHand.bc, VuoList_VuoLeapPointable.bc, VuoList_VuoLeapPointableType.bc, VuoList_VuoLeapTouchZone.bc and uses the libLeap.dylib to access the Leap daemon. So it can be done and is being done at the present time by other companies.
03 June 2016 10:01 #9873
We believe that this feature is too specific to be included in the Blend4Web core right now.
However, we can create a working Leap Motion prototype application and assist you in
integrating it with your solutions on the basis of the premium technical support (terms and conditions of which can be found on this page).

Please email me if either of you are interested.
Development Lead | Twitter
03 June 2016 11:38 #9879
I have limited funds, being retired from the Union Pacific Railroad and a Air Force vet of 4 years, but I am interested in your proposal.
IMHO, Blend4Web is a smart way to invest your time and money. 3D web technologies are becoming more and more widespread and you will be able to return your investment by manyfold.
Blend4Web Team
https://twitter.com/AlexKowel
 
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