canvas resolution factor(may be..) is not working on safari

08 February 2016 12:59 #7213

when I open my project on Android, Chrome. It looks good.

but when I load my project on safari, I-phone, it's zagged.

I set my canvas resolution factor to 2.

and m_config to P_LOW

is it the canvas resolution issue?
08 February 2016 17:30 #7248

Yes, this undocumented behavior was a quick fix for performance problems observed on some older iOS devices. For now, the only possible way to increase resolution on such devices is to omit canvas_resolution_factor and switch to ULTRA profile.

We've fixed this issue so in the next release the feature should work as expected.
Blend4Web Team
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