Is there a way to sort objects by the size of vertex count? Sometimes my job is to reduce poly count and optimize for web. I need a way to figure out which objects are heaviest and need the most attention.
Ive tried the ctrlclick-drag for selecting but it only seems to be selecting objects, some of which extend into the areas I wish to keep. Is there any way of having this select faces only and, if so, will it keep the UV proportions etc?