Camera view limitation
27 May 2016 21:30
Hi
I tried setting a camera to comparatively larger scene than usual but I found this is the problem.
what are they how can I overcome this.
When I export it shows partial cut view ( view clipping effect ) where as it should look like the screenshot of blender view port as attached.
I played with view port settings, camera settings even unit systems.
Regards
I tried setting a camera to comparatively larger scene than usual but I found this is the problem.
what are they how can I overcome this.
When I export it shows partial cut view ( view clipping effect ) where as it should look like the screenshot of blender view port as attached.
I played with view port settings, camera settings even unit systems.
Regards
Visualization expert!
28 May 2016 08:10
28 May 2016 21:19
30 May 2016 10:54
HeyMay be you forgot to save or something, it's only one setting that can make an effect on this. Can you pack your file with zip or something like 7zip, I can't open it.
I did try this settings ! it worked as long as I dont publish the file. later when I publish it appears like this one as attached.
here is the main blend file. correct if I m making any mistake.
Blend4web and that kind of thing.
30 May 2016 11:05
30 May 2016 11:10
30 May 2016 11:20
30 May 2016 15:25
here is a simple .blend file.It's some sort of bug in blender. You can append all your objects in the file to new blend file with camera and light all will be ok.
I use v 2.77
texturing or image error pl. ignore if any. more concern is viewing from large distance from camera
hope this file opens well
Blend4web and that kind of thing.
30 May 2016 15:43
30 May 2016 16:10