logic node Move Camera: around target

18 June 2016 12:42
With the logic node Move Camera the straight path can go through the target object. Which doesn't look so nice. Is it possible to create a checkbox for a path around the target? With interpolation of angles and distance?
19 June 2016 20:38
I think such behavior can't be described unambiguously. The camera has to choose an appropriate side to pass around the object and in most cases there will be other objects which are also undesirably to be crossed.

In this case I would go with several "Move Camera" nodes, or maybe with baked Camera animations.
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