Pbm with run speed above 12

29 January 2015 19:20

I discovered this during one of my tests, if I set the run speed of a character at 14 for instance it has a weird consequence on the behaviour of the SHIFT key.

Basically instead of letting the character to move quicker, SHIFT makes the character jump quite vigorously (more than the default jump triggered by the SPACE key).

30 January 2015 17:41

Thanks for the report. Really the high speed values give this strange effect due to the calculations being performed for character vertical speed. We'll correct this in the next release.
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