Animation and Image Texture Scale/Offset?
12 March 2015 07:51
I just wanted to be sure that I've understood the documentation right - I understand it to say that neither image offset nor scale can be animated.
If I'm right, is there any plan to implement this *very useful* feature in the future?
I guess I could do something similar with video texture, but I'd like to save on file size ![grinning-smiling-eyes]()
If I'm wrong, I honestly haven't been able to figure this out.
If I'm right, is there any plan to implement this *very useful* feature in the future?
![smiling-eyes](/static/pybb/emoticons/smiling-eyes.png)
![grinning-smiling-eyes](/static/pybb/emoticons/grinning-smiling-eyes.png)
If I'm wrong, I honestly haven't been able to figure this out.
12 March 2015 10:21
12 March 2015 10:23
I understand it to say that neither image offset nor scale can be animated.
This is not entirely true. You can animate shifting, scaling and even rotating of image texture! But you need it to do with using node material.
You can find explanation of it in many of our lessons for example in this or this tutorial.
Also you can watch this video course on CGCookie where you can find many tricks of image manipulation using material nodes. All these tricks will work in our engine! Good luck.
Blend4web and that kind of thing.
13 March 2015 05:49
15 March 2015 03:30