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Chrome desktop browser - Target camera rotates when I morph

20 November 2019 22:25
I am having a problem with the Chrome desktop browser and Target camera behavior.

I have a couple objects in my project that I resize via morphing on numeric input. When working in Firefox the view remains the same, but if I do my morphs in Chrome the camera will randomly rotate to a new orientation. I'm assuming this is a bug, so I've posted here.

Thanks!
 
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