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Constraining dynamically loaded objects

16 September 2015 11:36 #3845
Well. Actually, all this stuff would be much easier to solve with bones API which will come at the end of this month.

I tried with removing the constraints at the beginning of the event handler code, applying a rotation and reconstraining the object again.
This method works fine for me, but you need to take the parent's rotation into account when you are going to apply constraint again.
Blend4Web developer
16 September 2015 12:29 #3848
I agree, using the bone API will help a lot here.
When will the beta version be available for download?
16 September 2015 14:30 #3858
When will the beta version be available for download?
A developer preview can be released during next week.
Development Lead | Twitter
17 September 2015 08:44 #3882
Awesome, I will give it a test drive as soon as possible.
Thanks so much for the tremendous support you deliver through this forum!
 
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