Have two objects animating independantly at the same time
19 September 2015 17:55
I'd like to click on the ball, have it start to animate, and then click on the sphere and have it start to animate while the ball is still animating.
How can I do this?
Here's the link to a blend file, where you can click on the two items and they animate independently, but not at the same time…
http://gameskinners.com/blend4web/questions/two_anims/two_anims.blend
Thanks for any help…
How can I do this?
Here's the link to a blend file, where you can click on the two items and they animate independently, but not at the same time…
http://gameskinners.com/blend4web/questions/two_anims/two_anims.blend
Thanks for any help…
20 September 2015 02:28
The animation blocks in your NLA can by duplicated (Shift D) and moved around. So I duplicated the sphere animation block and moved it into the same frames as the cube animation. See attached blend.
20 September 2015 04:53
Hi Will,
The type of interaction I was looking for is more like piano keys, where you can press one ( and it animates ), and at any time you can press the other one ( either during the animation of the other object, or after ), and it starts playing immediately on the click, and doesn't have an effect on the animation of the first one - basically, both items should be clickable / animatable independently, at any time.
The type of interaction I was looking for is more like piano keys, where you can press one ( and it animates ), and at any time you can press the other one ( either during the animation of the other object, or after ), and it starts playing immediately on the click, and doesn't have an effect on the animation of the first one - basically, both items should be clickable / animatable independently, at any time.
20 September 2015 06:14
I understand what you mean. I think we are reaching the limits of the node logic. With Javascript working on a JSON export, it would be no problem. I haven't gotten into that much at this point. I want to cover the basics before I move on to the programming side of things. I think once we establish an asset sharing site or assets store for Blend4Web we will see templates that have all the JS programming done allowing an artists to re-skin and customize.
I think what you are asking is basically multithreading with the node logic. If that can be done, I don't know about it yet.
I think what you are asking is basically multithreading with the node logic. If that can be done, I don't know about it yet.
21 September 2015 11:47
21 September 2015 14:37
21 September 2015 15:15
21 September 2015 15:21