"Change Camera" node

20 September 2015 14:42
A "Change Camera" node would allow as to change cameras when an object ( or an anchor ) has been clicked, to better reflect what area of the object the anchor relates to.

While this is possible in code, being able to set this functionality up in Blender would enable artists with no coding skills to create richer, more immersive / interactive content.
21 September 2015 14:48
Again, thank you for a nice suggestion, this is added to our TODO list.
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21 September 2015 15:25
Great to hear - apologies for making the TODO list longer! :)
28 October 2015 20:57
This functionality was implemented in 15.10 as "Move Camera" node.
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