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Blend4Web 15.10 Released!

29 October 2015 17:32 #4664
We are proud to announce a new release of Blend4Web, an open source framework for creating interactive 3D web content. In this release you'll find: new features in the project manager, new logic nodes, improved anti-aliasing and support for textures of any size.
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Development Lead | Twitter
29 October 2015 20:35 #4672
WHAT!! The Move Camera and Switch Select nodes were exactly what I needed!

How did you know!!
30 October 2015 05:56 #4677
Most excellent! Was just about to key some lights and their intensity.
Coming from 3dsmax I have to say now that I have a lot of respect for Blender and the beauty of Blend4Web.
31 October 2015 08:59 #4702
Excellent! Just finishing up episode 3 of Murder Muffin, then was thinking to make a new site for myself using Blend4Web.
http://www.trepaning.com
02 November 2015 09:31 #4711
Thanks, guys

trepaning, I'll be waiting to see both
3D Generalist, contests administrator,
Blend4Web team.
art blog: http://contret-art.tumblr.com/
04 November 2015 12:10 #4774
Hi, and thank you for the new awesome release!

The new "move camera" node is just what I needed. It's hugely important to be able to move the camera target around efficiently

It seems that the node "snaps" the camera to the new location immediately if you switch between 2 target objects. Is there any way to smooth out the translation a bit? i tried to animate the target object's location, but that didn't seem to work. It would be really nice to be able to have the target change location smoothly.

But yeah, very exciting release again! The switch select node is also very useful.
04 November 2015 12:59 #4779
Hi,
The new "move camera" node is just what I needed. It's hugely important to be able to move the camera target around efficiently

It seems that the node "snaps" the camera to the new location immediately if you switch between 2 target objects. Is there any way to smooth out the translation a bit? i tried to animate the target object's location, but that didn't seem to work. It would be really nice to be able to have the target change location smoothly.
We can consider adding "smoothing" option to this node.
Development Lead | Twitter
04 November 2015 14:24 #4783
That would be great! I hope to see it in a future release
24 November 2015 10:56 #5238
info or a tutorial on how to use the Play Sound node to create the toy piano would be appreciated.

edit: info not required, issue was using a WAV instead of an OGG did not allow audio to play

edit 2: still issues with making 2nd cube play sound, stuff getting all confused, need a simple layout example, thanks! http://www.trepaning.com/b4w/audio-01.blend
http://www.trepaning.com
24 November 2015 18:45 #5266

edit 2: still issues with making 2nd cube play sound, stuff getting all confused, need a simple layout example, thanks! http://www.trepaning.com/b4w/audio-01.blend

You should connect all outputs to the begin of the select node, else the logic program just completes it's execution.
Alexander (Blend4Web Team)
 
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