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User posts Rollo-s_Son
12 March 2015 07:51
I just wanted to be sure that I've understood the documentation right - I understand it to say that neither image offset nor scale can be animated.

If I'm right, is there any plan to implement this *very useful* feature in the future? I guess I could do something similar with video texture, but I'd like to save on file size

If I'm wrong, I honestly haven't been able to figure this out.
28 February 2015 05:45
Hi, me again

How (if this is feasible) would I set up my files so that a Blender scene I'd created for the HTML viewer could be exported as JSON and give the same functionality? To put it another way, how would I combine my scene with your engine when there is no added javascript needed for what I want to do?
17 February 2015 05:11
Hello again

Is there a tutorial or demo I can study so as to learn how to use the particle system (which up to now I haven't touched at all!) with Blend4Web? Maybe a .blend file I can dissect and reverse-engineer? Or would a Blender-only tutorial work well enough for me? Thanks.
13 February 2015 17:04

Ответ на сообщение пользователя Yuri Kovelenov
Cool effect!

Thank you! [bows deeply] I may not know the coding end of things yet, but I'm a fair artist

Ответ на сообщение пользователя Pavel Kotov
Oh, I meant factor input in node Color Mix

Wow, I'm glad it helped! Looks just awesome

Thank you too, Pavel!
13 February 2015 13:42
As promised, my "Chakra Man", complete with shimmering colored 2D orbs that face the viewer! Thanks yet again for the help, couldn't have done this without you!

Chakra Man
13 February 2015 10:34
OK, originally I was going to ask what "mix Factor (texture)" was, not seeing a matching node, but it's OK, because I figured out how to convert values back and forth so I could use the "mix Color" node instead! It worked beautifully I will link the result of my project in a bit…

13 February 2015 09:56
I'm getting bumps and bruises along the way, but slowly I am figuring workarounds Now to see if I can figure out that texture animation…
13 February 2015 07:59
At last, a quick and easy question Can an object's (node) material attributes, say transparency for example, be animated for a selected object, or does this only work with transformations? I did a test and only got one of these to work.

Also - using the "interactive web application" as a starting point - is it possible to set such a scene so that the user can trigger all three animations at the same time? Similarly, would it be possible to have selecting one object trigger an animation in another?
13 February 2015 07:00
Awesome! Now I can do some step-by-step modification and see what it was I did that caused the problem!
12 February 2015 15:16
Thanks! This should be interesting