child rotating with its bilboard prent
|
superbirds
|
3
|
2004
|
superbirds
|
Edgedectection for toon shading
|
cloudou
|
3
|
3327
|
cloudou
|
"Look At Object" button in Camera tab
|
crazyFolker
|
6
|
4635
|
Yuri Kovelenov
|
mouse-controlled rotation with scene object selection
|
dallas3d
|
2
|
2306
|
Roman Sementsov
|
control shadow intensity
|
ToshiCG
|
7
|
4380
|
ToshiCG
|
nla play backwards
|
polytriangle
|
4
|
2697
|
Yuri Kovelenov
|
"Quick view" button
|
crazyFolker
|
5
|
3522
|
Will Welker
|
"Change Camera" node
|
crazyFolker
|
4
|
3455
|
Yuri Kovelenov
|
support for interpolation easing and dynamic effects
|
AdamGE
|
3
|
2843
|
AdamGE
|
Normal Editor workflow improvements
|
OskarSwierad
|
11
|
4946
|
Alexander Romanov
|
Have animation nodes toggle for already playing animations
|
crazyFolker
|
4
|
3217
|
Yuri Kovelenov
|
Smaller file size with option to use different Blend4Web JS code
|
crazyFolker
|
8
|
5767
|
Yuri Kovelenov
|
Instructive Loading Image
|
Will Welker
|
3
|
2450
|
Will Welker
|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
3441
|
crazyFolker
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
2148
|
Evgeny Rodygin
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
2580
|
rebit
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
4500
|
Yuri Kovelenov
|
frame range for animation bakes
|
trepaning
|
4
|
3201
|
Yuri Kovelenov
|
Loading Feedback
|
Ryan Uttech
|
2
|
2567
|
Roman Sementsov
|
In-game profiling
|
drewpotter
|
2
|
2264
|
Alexander Kovelenov
|