Automatic camera transition
|
David Duperron
|
7
|
3926
|
Yuri Kovelenov
|
panning limits
|
trepaning
|
9
|
4366
|
trepaning
|
vertex to bone conversion
|
trepaning
|
2
|
2206
|
Evgeny Rodygin
|
hotlinks from clickable objects
|
trepaning
|
24
|
12117
|
trepaning
|
image sequence as texture
|
trepaning
|
3
|
3056
|
Yuri Kovelenov
|
export shortcut key
|
Nils Austa
|
9
|
5169
|
Yuri Kovelenov
|
old browsers and unsupported devices
|
Nils Austa
|
7
|
3357
|
Yuri Kovelenov
|
Text object - Beziere object too
|
Nils Austa
|
3
|
2334
|
Yuri Kovelenov
|
Instances and Glow
|
trepaning
|
4
|
2764
|
Yuri Kovelenov
|
Glow settings tweaking
|
David Duperron
|
4
|
2937
|
Yuri Kovelenov
|
Set specific bones to cyclic
|
trepaning
|
3
|
2264
|
trepaning
|
Parts Tree (Object Outliner)
|
mcolinp
|
10
|
5468
|
Yuri Kovelenov
|
Additions to camera's "panning mode"
|
aleksi1
|
4
|
3543
|
Yuri Kovelenov
|
SVG Output
|
mcolinp
|
2
|
2676
|
Yuri Kovelenov
|
Alternative export format(s)?
|
Rollo-s_Son
|
4
|
2624
|
Yuri Kovelenov
|
Paning in Target camera mode
|
Duarte Ramos
|
8
|
8446
|
Yuri Kovelenov
|
Render with cycle render
|
hrdrck
|
2
|
2100
|
Yuri Kovelenov
|
Selected Export or Save
|
trepaning
|
4
|
3428
|
Yuri Kovelenov
|