|
Iframe as texture
|
kingeli
|
3
|
3964
|
kingeli
|
|
child rotating with its bilboard prent
|
superbirds
|
3
|
3120
|
superbirds
|
|
Edgedectection for toon shading
|
cloudou
|
3
|
4733
|
cloudou
|
|
"Look At Object" button in Camera tab
|
crazyFolker
|
6
|
6303
|
Yuri Kovelenov
|
|
mouse-controlled rotation with scene object selection
|
dallas3d
|
2
|
3370
|
Roman Sementsov
|
|
control shadow intensity
|
ToshiCG
|
7
|
6264
|
ToshiCG
|
|
nla play backwards
|
polytriangle
|
4
|
3939
|
Yuri Kovelenov
|
|
"Quick view" button
|
crazyFolker
|
5
|
5934
|
Will Welker
|
|
"Change Camera" node
|
crazyFolker
|
4
|
5052
|
Yuri Kovelenov
|
|
support for interpolation easing and dynamic effects
|
AdamGE
|
3
|
3895
|
AdamGE
|
|
Normal Editor workflow improvements
|
OskarSwierad
|
11
|
8719
|
Alexander Romanov
|
|
Have animation nodes toggle for already playing animations
|
crazyFolker
|
4
|
4645
|
Yuri Kovelenov
|
|
Smaller file size with option to use different Blend4Web JS code
|
crazyFolker
|
8
|
8355
|
Yuri Kovelenov
|
|
Instructive Loading Image
|
Will Welker
|
3
|
4025
|
Will Welker
|
|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
4749
|
crazyFolker
|
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
3230
|
Evgeny Rodygin
|
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
4032
|
rebit
|
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
7520
|
Yuri Kovelenov
|
|
frame range for animation bakes
|
trepaning
|
4
|
4640
|
Yuri Kovelenov
|
|
Loading Feedback
|
Ryan Uttech
|
2
|
3740
|
Roman Sementsov
|