|
Creating native iOS / Android ( eg using CoocoonJS )
|
crazyFolker
|
3
|
4765
|
crazyFolker
|
|
Have "Apply Default Animation" on by default
|
crazyFolker
|
2
|
3239
|
Evgeny Rodygin
|
|
Unity 5 to Blend4Web Integration ?
|
rebit
|
3
|
4045
|
rebit
|
|
Batch process folder of Blend files into JSON
|
trepaning
|
8
|
7558
|
Yuri Kovelenov
|
|
frame range for animation bakes
|
trepaning
|
4
|
4661
|
Yuri Kovelenov
|
|
Loading Feedback
|
Ryan Uttech
|
2
|
3753
|
Roman Sementsov
|
|
In-game profiling
|
drewpotter
|
2
|
3320
|
Alexander Kovelenov
|
|
Automatic camera transition
|
David Duperron
|
7
|
5472
|
Yuri Kovelenov
|
|
panning limits
|
trepaning
|
9
|
6819
|
trepaning
|
|
vertex to bone conversion
|
trepaning
|
2
|
3355
|
Evgeny Rodygin
|
|
hotlinks from clickable objects
|
trepaning
|
24
|
17411
|
trepaning
|
|
image sequence as texture
|
trepaning
|
3
|
4320
|
Yuri Kovelenov
|
|
export shortcut key
|
Nils Austa
|
9
|
7584
|
Yuri Kovelenov
|
|
old browsers and unsupported devices
|
Nils Austa
|
7
|
4975
|
Yuri Kovelenov
|
|
Text object - Beziere object too
|
Nils Austa
|
3
|
3497
|
Yuri Kovelenov
|
|
Instances and Glow
|
trepaning
|
4
|
4207
|
Yuri Kovelenov
|
|
Glow settings tweaking
|
David Duperron
|
4
|
4294
|
Yuri Kovelenov
|
|
Set specific bones to cyclic
|
trepaning
|
3
|
3545
|
trepaning
|
|
Parts Tree (Object Outliner)
|
mcolinp
|
10
|
7895
|
Yuri Kovelenov
|
|
Additions to camera's "panning mode"
|
aleksi1
|
4
|
5345
|
Yuri Kovelenov
|