|
frame range for animation bakes
|
trepaning
|
4
|
5024
|
Yuri Kovelenov
|
|
Loading Feedback
|
Ryan Uttech
|
2
|
4042
|
Roman Sementsov
|
|
In-game profiling
|
drewpotter
|
2
|
3594
|
Alexander Kovelenov
|
|
Automatic camera transition
|
David Duperron
|
7
|
5892
|
Yuri Kovelenov
|
|
panning limits
|
trepaning
|
9
|
7350
|
trepaning
|
|
vertex to bone conversion
|
trepaning
|
2
|
3593
|
Evgeny Rodygin
|
|
hotlinks from clickable objects
|
trepaning
|
24
|
19083
|
trepaning
|
|
image sequence as texture
|
trepaning
|
3
|
4616
|
Yuri Kovelenov
|
|
export shortcut key
|
Nils Austa
|
9
|
8117
|
Yuri Kovelenov
|
|
old browsers and unsupported devices
|
Nils Austa
|
7
|
5406
|
Yuri Kovelenov
|
|
Text object - Beziere object too
|
Nils Austa
|
3
|
3770
|
Yuri Kovelenov
|
|
Instances and Glow
|
trepaning
|
4
|
4537
|
Yuri Kovelenov
|
|
Glow settings tweaking
|
David Duperron
|
4
|
4620
|
Yuri Kovelenov
|
|
Set specific bones to cyclic
|
trepaning
|
3
|
3816
|
trepaning
|
|
Parts Tree (Object Outliner)
|
mcolinp
|
10
|
8855
|
Yuri Kovelenov
|
|
Additions to camera's "panning mode"
|
aleksi1
|
4
|
5715
|
Yuri Kovelenov
|
|
SVG Output
|
mcolinp
|
2
|
4623
|
Yuri Kovelenov
|
|
Alternative export format(s)?
|
Rollo-s_Son
|
4
|
4462
|
Yuri Kovelenov
|
|
Paning in Target camera mode
|
Duarte Ramos
|
8
|
11444
|
Yuri Kovelenov
|