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mouse-controlled rotation with scene object selection

26 November 2015 00:05
There are times I'll want to create a scene that allows me to move around as in a typical game, but also use the mouse pointer to select objects in it. The problem - pointerlock interferes with object clicking, and mouse drag stops rotation once the pointer gets to the edge of the screen.

My request is to have an option to freely rotate the camera/character while the lmb is being held down.
26 November 2015 18:09
Hi.

My request is to have an option to freely rotate the camera/character while the lmb is being held down.

Is it expected camera behavior?

fp_example_2.zip
 
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