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User posts trepaning
16 December 2014 23:30
fixed how? Do I download a new exporter and re-export, or some other way?
16 December 2014 22:35
I am trying to figure out how to make the TEXT box glow. Click the TEXT or click the squeeze part, and the particles work. I need to announce that somehow without adding a CLICK HERE to the picture.

edit: Bah, I just added a CLICK HERE, good enough until I figure out how to make stuff glow.
16 December 2014 20:41
More photos please!
16 December 2014 20:40
read a few posts on the forum and have a decent understanding of the fancier materials now. The sunglasses tutorial, as an example, is no longer a mystery as to what is happening. Here is a 1st result, with more improvements on the way.

direct link to html
13 December 2014 04:36
A bit of a presentation rework. Now, hotlinks to the 3d page instead of auto-loading, plus B4W button in bottom right will be left intact with this iteration.
example http://aspectek.com/products/pest-control-products/home-sentinel/ not all products have button yet

If webplayer is used and JSON loaded, does the webplayer get downloaded per page, or just once? As HTML, it adds 400k, so would be preferred if it just had to be downloaded once for JSON method.

As for the HTML export, it would be useful for ecommerce to be able to add TITLE, DESCRIPTION tags in the <head>
12 December 2014 20:08
Did that, no effect. Will rebuild it today perhaps, and maybe work on remote control button interactivity for the other item.

here is what I've managed for the trap so far http://pestnoproblem.ca/product/aspectek-mole-trap-2-pack/

FYI, the YouTube videos are made in Blender as well using the VSE. I know it has nothing to do with B4W but now that video textures are possible, I can see a crossover happening soon…. http://youtu.be/dh4gOsqPSFs

Here's a thought: How difficult would it be to implement YouTube video streams as a texture?
12 December 2014 03:33

Ответ на сообщение пользователя trepaning
<snip>
makes this page
http://www.pestnoproblem.ca/x3d/homeSentinel-b4w.html</snip>

Got it to work with proper timing of lights and the button moving when Pet Friendly button switched ON OFF.

http://www.pestnoproblem.ca/x3d/homeSentinel-b4w.html

Still wondering about the Mole trap pivot issue…
11 December 2014 20:23
The material does not work as required, but as mentioned, i can swap out the blinking light with a non-blinking one. There is always a way.

Here is another Blend file with a couple issues I cannot overcome, perhaps my limited Blender skills, perhaps a bug between Blender and B4W.

http://www.pestnoproblem.ca/x3d/hr111-moleTrap-test4out.blend

Two parts do not follow the animation as it is in Blender when exported to B4W, and I am unable to figure out why that is. They pivot around some point in B4W that they do not in Blender.
11 December 2014 09:38
this pops in and out of view http://www.trepaning.com/b4w/untitled.html

may be the mesh, not important but mentioned because I never saw it before
10 December 2014 22:42
I will try this, soon. It is important that the timing remain so that when the RED led is on, the GREEN led is off, even after switching between ON and OFF mode.

So, top GREEN is always on
Middle GREEN flashes OFF-ON-OFF for frame 1-10
Bottom RED flashes OFF-ON-OFF for frames 11-45

when button clicked
top GREEN is ON
Middle GREEN flashes OFF-ON-OFF for frame 1-10
Bottom RED is OFF for frames 11-45

Switching back sets Bottom RED back to OFF-ON-OFF for frames 11-45