the following things are driving me totally crazy, I'd really appreciate some help with this.
I'm having trouble with a node material that I would like to use with B4W.
I've attached an .avi of a render using blender's internal engine that shows what I am trying to achieve.
As you can see the object's colour changes as the camera moves, and also the transparency is animated from 100% opaque to 100% transparent.
If you then take a look at the .html that I attached, you can see that the result I'm getting is very different. The material transparency's animation isn't showing, and the colours don't change when the camera is moved.
I've also added a 3D object with the same node material minus the alpha mask setup. I've set this object's transparency to 'Alpha Sort' and assumed it would give me the kind of effect shown below, but I'm not getting any transparency at all, let alone having the transparency animated:
I'm trying to get the transparency to look similar to this render I did with blender internal:
In a different thread on this board I found a file with the kind of transparency that I'm trying to achieve: https://www.blend4web.com/tmp/fakeglow.html
I've also attached the .blend file, maybe you could take a quick look - I wouldn't be surprised if I'm just not checking the correct boxes as usual
Thanks so much for your patience,