Andrey Prakhov has joined the Blend4Web blog!
After many months of diligent development, we are excited to present our first real game - an arcade game called Petigor's Tale! It started out as a series of...
Today we'll consider the creation of a simple but effective artificial intelligence for the golems.
In this tutorial we are going to create a simple application with a first-person view and will setup collision physics for a character and objects on the scene.
Red-hot rocks falling from the sky and lava will become mortally dangerous for our character.
This is the fourth part of the Blend4Web gamedev tutorial. Now we will look at programming the controls for touchscreen devices.
Today we're going to start creating a fully-functional game app with Blend4Web.