procedural texturing

Capri Blog Issue 3. Pelargonium Blossom
Capri Blog Issue 3. Pelargonium Blossom

2015-04-13

In this issue of the blog, you can see methods and techniques we use to create high quality models of plants for our locations.

Capri Blog Issue 2. Flower Pots
Capri Blog Issue 2. Flower Pots

2015-04-02

This video shows everything from high-poly modeling, uv-mapping and procedural texturing, to adding a json file to the list of the Blend4Web viewer.

Making a Game Part 9. A Tale with Meaning
Making a Game Part 9. A Tale with Meaning

2015-03-03

We'll speak about creation of enemies for the main character and about how to finally give a meaning to his existence.

Making a Game Part 8: Lessons of Magic
Making a Game Part 8: Lessons of Magic

2015-02-18

The game world is already amazing, but in this article we'll imbue it with real magic!

Making a Game. Part 7: Enriching the Game World
Making a Game. Part 7: Enriching the Game World

2015-01-23

In this article, we'll explain how to create environment FX and other details which make the game world more diverse and dynamic.

Making Sunglasses
Making Sunglasses

2014-11-21

In this sunglasses tutorial I'll show you how photo-realistic materials and environment can be created.

Towards Photorealism in the Watch Demo
Towards Photorealism in the Watch Demo

2014-10-20

In this article I'll try to deal with the non-trivial issues which I have encountered while creating the Watch demo.

Furnishing a Room Part 3: Models
Furnishing a Room Part 3: Models

2014-09-04

In this tutorial we'll speak about modeling and texturing the objects and setting up the materials and the scene.